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Level 4: Dwarves, Norses, Khemris, Slanns, Orcs, Humans, Vampires, Underworlds, Nurgles, and Chaos.Īmazons statistics are probably very slightly overrated (by about 2%) by “mix-max predators” in matchmaking at low team values. Level 5: Wood Elves, Lizardmen, Amazons, Skavens, Necromantics, Elves, Dark Elves, Chaos Dwarves, Undead, and High Elves Its conclusions are very interesting and allow us to classify the races of the game into five performance levels. The objective of this statistical calculation is to analyze with a unit of measure other than the victory % (to do so, what better than to humbly create my own unit of measurement). The Taureau Amiral Rating (TAR) is the overall performance of each team on a scale of 0 to 5. To simplify the picture, this % is an equal parts mix of matchmaking and open league (don’t shout to heresy because you would be surprised to see how similar the results are from an environment to the other). The next three columns show each team’s victory % at an average team value raking the top and bottom 250K. NAF is a team’s victory % in tournament formula.
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